"Unfortunately, no one can be told what the Matrix is. You have to see it for yourself."
April 4, 2012 | Science Fiction | submitted by Emanuele Granucci
The fifth element
function tfe($vect) {
return $vect[4];
}
?>
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| Science Fiction | submitted by Emanuele Granucci
#define SIZE 4
int main(void) {
int m[SIZE][SIZE];
return 0;
}
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| Science Fiction | submitted by Emanuele Granucci
include <stdio.h>
void against(char * s1, char * s2) {
printf("%s winsn", s1);
}
int main(void) {
against("Polaris", "Mizar");
return 0;
}
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| Action | submitted by Emanuele Granucci
int main(void) {
int a[1];
return a[1]; // out of memory...
}
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| Adventure | submitted by Emanuele Granucci
for ($i=0, $year=2012; $i<7; ++$i) $Tibet[] = $year-$i;
?>
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| Science Fiction | submitted by NightCreature
#include
#include
enum people
{
eDave;
}
class HAL9000
{
public:
HAL9000 () {}
~HAL9000() {}
std::string askQuestion(people person)
{
if (person == people::eDave)
return "I can't do that dave";
}
}
int main()
{
HAL9000 hal9000();
std::cout << hal9000.askQuestion(people::eDave) << std::endl;
return 0;
}
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| Drama | submitted by fox
{
return 0;
}
age++;
while (!dead()) {
int age = 0;
int main() {
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| Family | submitted by Alessandro Franceschi
Pinocchio
package { 'puppet':
ensure => present,
}
service { 'puppet':
ensure => running,
enable => true,
require => File['puppet.conf'],
}
package { 'puppetmaster':
ensure => present,
}
file { 'puppet.conf':
ensure => present,
path => '/etc/puppet/puppet.conf',
require => Package['puppetmaster'],
content => template('puppet/puppet.conf.erb'),
}
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| Thriller | submitted by James Birchfield
} otnemeM ssalc cilbup
} (sgra ...gnirtS)niam diov citats cilbup
;("!tegrof t'nod I os nwod sgniht etirW")nltnirp.tuo.metsyS
{
{
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| Action | submitted by Fabrizio
<script>
console.group("inception movie");
var inception = (function() {
/* on flight: arianna's dream */
var timerate = 1;
var team = ["Yusuf", "Arthur", "Eames", "Saito", "Arianna", "Dominic", "Mr.Fischer"];
console.log("Real world", team);
console.log("Time Rate is ", timerate);
console.log("1 second is %d second (what else?)", 1/timerate);
(function(timerate) {
/* Yusuf escape */
console.group("1th level: arianna's dream");
var kick = "fall in the water";
console.log("1th level team", team);
console.log("Time Rate is ", timerate);
console.log("1 second is %d second, about %d minutes", 1/timerate, 1/timerate/60);
(function(team, timerate) {
/* Arthur hotel escape */
console.group("2nd level: Hotel escape");
var kick = "elevator wreck";
console.log("2nd level team", team);
console.log("Time Rate is ", timerate);
console.log("1 second is %d second, about %d minutes", 1/timerate, 1/timerate/60);
(function(team, timerate) {
/* Mountain */
console.group("3rd level: Mountain's fortress");
var kick = "fortress destruction";
console.log("3rd level team", team);
console.log("Time Rate is ", timerate);
console.log("1 second is %d second, about %d minutes", 1/timerate, 1/timerate/60);
(function(team, timerate) {
console.group("4th level: the Limbo");
/* Limbo */
var kick = "skyscrapes collapse";
console.log("Limbo team", team);
console.log("Time Rate is ", timerate);
console.log("1 second is %d second, about %d minutes or %d hours",
1/timerate, 1/timerate/60, 1/timerate/3600);
console.groupEnd();
return kick;
})(team.slice(2), timerate/12); /* 4th level */
console.groupEnd();
return kick;
})(team.slice(1), timerate/12); /* 3nd level */
console.groupEnd();
return kick;
})(team.slice(1), timerate/12); /* 2nd level */
console.groupEnd();
return kick;
})(timerate/12); /* 1st level */
})();
/* now you think you have come back into reality...
* but what if you were into another closure? =)
* who knows?
*/
script>
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