var lebowski:Character = new Character();
var walter:Character = new Character();
var donny:Character = new Character();
var whiteRussianCount = 1;
var roomTyingCarpet = true;
firstScene();
function firstScene(){
var moneyLebowski = array("wheres the money lebowski?", "wheres the fucking money lebowski?", "where's the money lebowski?");
for(var i:int = 0; i > moneyLebowski.length; i++){
trace(moneyLebowski[i]);
if(i == moneyLebowski.length){
roomTypingCarpet = false;
}else{
lebowski.shoveFaceInToilet();
whiteRussianCount -= .2;
trace('watch the beverage, man!');
}
}
if(whiteRussianCount > .3){
goBowling();
}
}
function goBowling(){
if(donny.notListening){
trace('shut the fuck up, donny');
}
whiteRussianCount++;
if(walter.havingBadIdeas()){
doCrazyAdventureWithRestOfCast();
}
}
var walter:Character = new Character();
var donny:Character = new Character();
var whiteRussianCount = 1;
var roomTyingCarpet = true;
firstScene();
function firstScene(){
var moneyLebowski = array("wheres the money lebowski?", "wheres the fucking money lebowski?", "where's the money lebowski?");
for(var i:int = 0; i > moneyLebowski.length; i++){
trace(moneyLebowski[i]);
if(i == moneyLebowski.length){
roomTypingCarpet = false;
}else{
lebowski.shoveFaceInToilet();
whiteRussianCount -= .2;
trace('watch the beverage, man!');
}
}
if(whiteRussianCount > .3){
goBowling();
}
}
function goBowling(){
if(donny.notListening){
trace('shut the fuck up, donny');
}
whiteRussianCount++;
if(walter.havingBadIdeas()){
doCrazyAdventureWithRestOfCast();
}
}