#include <stdlib.h>
#include <creatures/human.h>
int main(void) {
human_t *human;
while (1) {
if ((human = (human_t*)malloc(sizeof(human_t))) != NULL) {
human->create_fantasy_world();
}
}
return 0;
}
#include <creatures/human.h>
int main(void) {
human_t *human;
while (1) {
if ((human = (human_t*)malloc(sizeof(human_t))) != NULL) {
human->create_fantasy_world();
}
}
return 0;
}