namespace KillBillBothVolumes
{
public class Enemy
{
internal string Name;
internal string Surname;
internal string AlternativeName;
internal Action Kill;
public Enemy(string name, string surname, string alternativeName, Action kill)
{
this.Name = name;
this.Surname = surname;
this.AlternativeName = alternativeName;
this.Kill = kill;
}
public void Assassinate()
{
this.Kill.Invoke();
return ;
}
}
public class Helper
{
internal string Name;
internal string Surname;
internal Action Help;
public Helper(string name, string surname, Action help)
{
this.Name = name;
this.Surname = surname;
this.Help = help;
}
public void Assist()
{
this.Help.Invoke();
return;
}
}
public class Beatrix
{
public List<Enemy> DeadlyViperAssassinationSquad;
public List<Helper> Helpers;
public string Car;
public Beatrix()
{
Car = null;
}
internal void GetOutFromComa()
{
Car = "Pussy Wagon";
}
internal void Remember()
{
#region Enemies
DeadlyViperAssassinationSquad = new List<Enemy>();
DeadlyViperAssassinationSquad.Add(
new Enemy(
"O-Ren",
"Ishii",
"Cottonmouth",
delegate
{
CutHerHead();
}
));
DeadlyViperAssassinationSquad.Add(
new Enemy(
"Vernita",
"Green",
"Copperhead",
delegate
{
StabHer();
}
));
DeadlyViperAssassinationSquad.Add(
new Enemy(
"Elle",
"Driver",
"California Mountain Snake",
delegate
{
BlindHer();
WaitForTheBlackMambaToBitHer();
}
));
DeadlyViperAssassinationSquad.Add(
new Enemy(
"Bud",
String.Empty,
"Sidewinder",
delegate
{
return;
}
));
DeadlyViperAssassinationSquad.Add(
new Enemy(
"Bill",
String.Empty,
"Snake Charmer",
delegate
{
PerformFivePointedPalmExplodingHeartTechnique();
for ( int i = 0 ; i < 5 ; i++ )
{
Step();
}
}
));
#endregion
#region Helpers
Helpers = new List<Helper>();
Helpers.Add(
new Helper(
"Hattori",
"Hanzo",
delegate
{
CreateASword();
}
));
Helpers = new List<Helper>();
Helpers.Add(
new Helper(
"Pai",
"Mei",
delegate
{
TeachMartialArts();
}
));
#endregion
}
internal void GetYourRevenge()
{
foreach ( Helper item in Helpers )
{
item.Assist();
}
foreach ( Enemy item in DeadlyViperAssassinationSquad )
{
item.Assassinate();
}
}
}
public class Program
{
static void Main(string[] args)
{
Beatrix Starring = new Beatrix();
Starring.GetOutFromComa();
Starring.Remember();
Starring.GetYourRevenge();
}
}
}
{
public class Enemy
{
internal string Name;
internal string Surname;
internal string AlternativeName;
internal Action Kill;
public Enemy(string name, string surname, string alternativeName, Action kill)
{
this.Name = name;
this.Surname = surname;
this.AlternativeName = alternativeName;
this.Kill = kill;
}
public void Assassinate()
{
this.Kill.Invoke();
return ;
}
}
public class Helper
{
internal string Name;
internal string Surname;
internal Action Help;
public Helper(string name, string surname, Action help)
{
this.Name = name;
this.Surname = surname;
this.Help = help;
}
public void Assist()
{
this.Help.Invoke();
return;
}
}
public class Beatrix
{
public List<Enemy> DeadlyViperAssassinationSquad;
public List<Helper> Helpers;
public string Car;
public Beatrix()
{
Car = null;
}
internal void GetOutFromComa()
{
Car = "Pussy Wagon";
}
internal void Remember()
{
#region Enemies
DeadlyViperAssassinationSquad = new List<Enemy>();
DeadlyViperAssassinationSquad.Add(
new Enemy(
"O-Ren",
"Ishii",
"Cottonmouth",
delegate
{
CutHerHead();
}
));
DeadlyViperAssassinationSquad.Add(
new Enemy(
"Vernita",
"Green",
"Copperhead",
delegate
{
StabHer();
}
));
DeadlyViperAssassinationSquad.Add(
new Enemy(
"Elle",
"Driver",
"California Mountain Snake",
delegate
{
BlindHer();
WaitForTheBlackMambaToBitHer();
}
));
DeadlyViperAssassinationSquad.Add(
new Enemy(
"Bud",
String.Empty,
"Sidewinder",
delegate
{
return;
}
));
DeadlyViperAssassinationSquad.Add(
new Enemy(
"Bill",
String.Empty,
"Snake Charmer",
delegate
{
PerformFivePointedPalmExplodingHeartTechnique();
for ( int i = 0 ; i < 5 ; i++ )
{
Step();
}
}
));
#endregion
#region Helpers
Helpers = new List<Helper>();
Helpers.Add(
new Helper(
"Hattori",
"Hanzo",
delegate
{
CreateASword();
}
));
Helpers = new List<Helper>();
Helpers.Add(
new Helper(
"Pai",
"Mei",
delegate
{
TeachMartialArts();
}
));
#endregion
}
internal void GetYourRevenge()
{
foreach ( Helper item in Helpers )
{
item.Assist();
}
foreach ( Enemy item in DeadlyViperAssassinationSquad )
{
item.Assassinate();
}
}
}
public class Program
{
static void Main(string[] args)
{
Beatrix Starring = new Beatrix();
Starring.GetOutFromComa();
Starring.Remember();
Starring.GetYourRevenge();
}
}
}
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